Our main idea for the filming was to do an action parody, as we knew the strong, connecting genre the group was great at was this certain type of genre, and we had many ideas in plan before even filming the preliminary task. We felt with our ideas that this genre will spawn different creative scenes that would be put into effect on the full film. The film was significantly based on the Matrix with all of the action sequences, but the main plot was never really explained as much as we wanted it to.
We started with storyboarding, getting the story and whole plot of the task's foundation constructed. We had some original ideas that we placed on the storyboard that were found too hard to do, so we also had to remove some ideas. Although we did make a moderately detailed storyboard, we found it exponentially difficult to remain accustomed to the original plan, and momentarily found ourselves improvising the whole scenes out, only doing easier ones than the ones on their storyboard. The main plot, as we planned out was that I, Tyrone was meant to arrive and talk to Ricardo about "the decision". And after that, George, the antagonist, would make an appearance and kill Ricardo, then getting killed by me. We filmed the last parts of the task with the intention to make it 'over-dramatic' compared to the suitable standard, as it would make our film seem cheesy, and that's what we wanted.
Something that went well with the preliminary task is the wide range of shots we had used in the filming. We used about 6 different basic shots, covering almost all of the basic shots there are. We stuck to the 180 degree rule in the middle with the section where I speak with Ricardo, and made use of over the shoulder shots, close-ups and shot-reverse shots. Sometimes, we even found ourselves doing a certain shot without even realising that we're doing that specific shot. The only problem we had was the timing of a certain shot, where George throws a doll, and many seconds after it hits, making the whole scene seem unrealistic and unprofessional.
Another plus side, on the other hand, was the use of effects as well as camera shots. We only basically used slow-motion for one part, but we feel that it's a great addition to the editing, as it makes the film unique.
Another negative would be the lack of soundtrack or any non-dialect sounds. We didn't decide to include any music for the filming, as we thought it would ruin the atmosphere unless we found more music. This worked against us at the same time, though, as we found the whole clip dull without any outside sounds such as music.
Improvisation was a big key factor in our task, as we couldn't bring ourselves to stick with the plan, and whilst filming we wanted to add different scenes in. This, on the contrary required us to make additions to the storyboard, and add in the scenes missed. This was big key factor to the overall performance, as we found that not sticking to the plan made some of our scenes not fit together so well.
Whilst filming, we decided that we needed a big space for the filming, so we gathered the equipment and filmed all of the shots in the sandwich hall. This was perfect, as it has a wide space needed for some of our 'action scenes', and at the same time, already had tables and chairs that we required for our film. A downside, however, is that we needed to make sure the camera wasn't turned towards the big mirror in the centre of the room, as it would show the camera equipment and off-scene characters. This was trick to get around, but we managed to get the shots at the right angles, enough so it isn't the problem.
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